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365 Betting Rules

Related to Sporting Events

  • All sporting events must be played on date and site scheduled unless otherwise specified.
    Exceptions:
    Auto Racing, Golf, Tennis, MMA, UFC and Boxing.
  • Auto Racing, Golf,Tennis, MMA, UFC and Boxing are not subject to this rule. The wagers will remain
    valid subject to the Ruling Body of each sport cancelling the event.
  • If any event is postponed and/or rescheduled, the event will automatically constitute “no action”.
  • We do not recognize suspended games, protests or overturned decisions for wagering purposes.
  • Las Vegas rules apply to any wager not covered by rules and regulations in here.
  • For Cycling events riders might be issued the same time but they will be issued an order of finish
    that is decided by photo finish. Results will be taken from the official finishing position in the
    events main web site.
  • For all props on players or teams we will use the official website of the sporting event to declare
    the winner. Examples: WWW.NFL.COM, WWW.NBA.COM etc. For events that do not have an associated
    website
    we will use WWW.ESPN.COM for results.

For all sports and events:

We reserve the right to cancel any wager accepted
when
the line was obviously posted incorrectly. (BAD LINE RULE)

Wagers will also be cancelled when there is proof of cheating, attempted
hacking or
knowledgeable deceit. (CHEATING RULE)

We also reserve the right to cancel wagers placed after a game is final or an
outcome can be deduced from the score. (BAD TIME RULE)

Matchups that are posted incorrectly will be automatically cancelled. These
include
wrong participants and matchup incorrectly entered into the system. (WRONG MATCHUP RULE)


The following table tells you when a game becomes
official for betting purposes:

Pro Football 55 minutes of play
College Football 55 minutes of play
Basketball All competitions/leagues except the NBA must go at least 35 minutes for action unless
otherwise
specified.
Pro Basketball 43 minutes of play
College Basketball 35 minutes of play
Hockey 55 minutes of play
Baseball Sides 5 innings (4 1/2 if the home team is winning)
Baseball Totals 9 innings (8 1/2 if the home team is winning)
Run Lines 9 innings (8 1/2 if the home team is winning)
Tennis ONE ball served
Soccer If a match is suspended before full time is reached, and not completed the same day,
wagers
on
the outcome of the match are considered void and all wagers will be refunded. Includes
Goal
Lines,
Money lines and Totals.

NFL

  • Team totals for the second half include overtime.
  • 4th quarter lines do not include overtime.
  • Double result pools consist of the winner of the 1st half and the winner of the
    game.
  • 1st scoring play and margin of victory pools include overtime. Double result pools
    include
    overtime only in REGULAR SEASON.
  • In the event that the Super Bowl date and/or venue is changed due to severe weather
    conditions, all existing open bets on the game and on the game’s related bets
    (props)
    will be
    considered action and stand until the game is played.

* 2nd Half and each quarter must be completed in full to be considered
action.

Teams must play all 17 regular season games for action, if a game ties it
will
be considered half a win for each team.

* 2nd half bets always include overtime.

CFB

  • Team totals for the second half include overtime.
  • 4th quarter lines do not include overtime.
  • Double result pools consist of the winner of the 1st half and the winner of the
    game.
  • 1st scoring play and margin of victory pools include overtime. Double result pools
    DO
    NOT
    include overtime.

* 2nd Half and each quarter must be completed in full to be considered
action.

* 2nd half bets always include overtime.

NBA

  • Team totals for the second half include overtime.
  • 4th quarter lines do not include overtime.
  • Double result pools consist of the winner of the 1st half and the winner of the
    game.
  • Both double result and margin of victory pools include overtime.

* 2nd half bets always include overtime.

  • Games are official after 5 innings of play unless the home team is winning after 4
    and a
    half
    innings.
  • After 5 innings of play, if the game is called or suspended, the final score (for
    wagering
    purposes) is determined by the last full inning of play unless the home team scores
    to
    tie or
    takes the lead in the bottom half of the inning. In which case, the winner is
    determined
    by the
    score when the game is called.
  • Regular Season Games that are suspended or postponed do not carry over to the
    following
    day.
    However, for MLB PostSeason, World Baseball Classic (WBC) Final and Semi Finals
    games
    that are
    suspended or postponed, bets will carry over until the game is ruled final.
  • College World Series games that are suspended are considered to be in a long rain
    delay
    and
    will be graded when the game reaches its official ending.

Baseball lines

Baseball games can be wagered three different ways: Money Line, Run Line and
Totals. For the
Totals and Run Lines we use a 20 cent line. The favorite has the negative number next to
it
showing the price you have to lay to play that side and the underdog almost always has a
positive
number next to it showing the price you would win by playing it. Below is an example of
a
typical
baseball game.

Mets – Hampton -134 9ov -105
Marlins – Dempster +124 9un -115
  • If you want to place a $100 wager on the Mets, you would be risking $134 to win
    $100.
  • If you want to place a $100 wager on the Marlins, you would risk $100 to win $124.
  • If you want to place a $100 wager on over 9 runs, you would risk $105 to win $100.
  • If you want to place a $100 wager on under 9 runs, you would risk $115 to win $100.

When betting Baseball Money Lines you can chose the following options for
your
wagers:
ACTION,
LISTED PITCHERS (LP), YOUR TEAM’S PITCHER (PT) or
OPPOSING
PITCHER (TP)
.

NOTE: The starting pitchers are determined after the first pitch. In the
event
of a pitching
change prior to the game, the money price may be adjusted and your bet may change if you
play
with action.

Action:
Your wager is team against team regardless of who the starting pitchers are. In case
of
a
pitching change, your price will be adjusted to the opening number of the actual
starting
pitcher.
Listed Pitchers (LP):
Your wager is predicated on both listed pitchers throwing at least one pitch for you
to
have
action. Both pitchers must start in order for you to have action on your wager,
otherwise the
bet will be declared NO ACTION after the game is final.
Your team’s Pitcher (PT):
You are only taking the listed pitcher of the team you are wagering on. The pitcher
selected
must start the game for your wager to count. Any pitcher can start for the opposing
team. In
case of a pitching change on the opposing team, the price will still adjust to the
opening
price of the actual starters.
Opposing Pitcher (TP):
You are listing the opposing team’s pitcher. Any starter can pitch for the team you
selected.
The opposing team’s pitcher has to start. In the case of a pitching change on your
team,
the
price will be adjusted to the opening price of the actual pitchers.

The other way to wager on a baseball game is to bet the run-line. Every
favorite
will be – 1
1/2 runs and could either be plus or minus money.

Below is an example of what a run-line looks like.

Mets – Hampton +1 1/2 +115
Marlins – Dempster -1 1/2 -135

If you wager $100 on the Mets, you have the Mets minus 1 1/2 runs risking
$100
to win $115.
If you wager $100 on the Marlins, you have the Marlins plus 1 1/2 runs risking $135 to
win
$100.

When wagering on Total Runs (over/under) and Run Lines (run
spread)
the game
must go 9 innings (8 1/2 if the home team is winning). If the game is suspended after 9
innings, the final score (for wagering purposes) is determined by the last full inning
of
play
unless the home team scores to tie or takes the lead in the bottom half of the inning.
In
which
case, the winner is determined by the score when the game is called. If with this rules
the
game
is a TIE, Run Lines and Totals count. All wagers on Total Runs and Run Lines are ALWAYS
with
Listed Pitchers (LP). If both pitchers scheduled to pitch at the time of the wager do
not
throw
at least one pitch then the wager will be cancelled. Wagers on Total Runs and Run Lines
are
refunded in the event of a pitching change when the game is final.

We do NOT accept Parlays, If Bets or Round Robins with the same game’s Total
and
Run Line. Any
wager of such type can be cancelled by us without prior notice.

RAIN or SHINE Rule: Baseball Props including 1st Score,
Yes/No
Score in 1st
inning, 1st 5 inning line are graded as soon as that event occurs. For 1st 5 inning line
the
game
must go into the 6th inning of play for action. Bets are final even if the game gets
rained
out
or suspended.

2ND HALF LINES: 2nd half baseball score includes from the
top
of the 6th inning
till the end of the game including extra innings. The game must be completed for action
(9
full
innings or 8.5 innings if the home team is winning). All wagers on the 2nd half lines
are
action
regardless of the pitcher. If Games are suspended and MORE than 9 innings have been
played
the
score will revert back to the last COMPLETE inning.

For baseball props and Alternate Runlines and Halves, ALL
listed pitchers must
go. On the player to get most total bases, the following scoring system is used: Single
= 1
base,
Double = 2 bases, Triple = 3 bases, HR = 4 bases. Both players + starting pitchers must
start for
action. On Pool events ALL PLAYERS ARE ACTION unless otherwise specified. Baseball props
can
be
used for Straight bets, Parlays, If Bets and/or Round Robins (NO TEASERS) as long as the
other
Team in such wagers does not belong to the same Family. Any wagers within the same
Family
(OR
PROPS USED IN TEASERS) will be cancelled by us without prior notice.

Baseball Series: Baseball Series are games played between
two
teams (Regular
Season Only). Neither team can play any other opponent between the scheduled games in
the
series.
The following are the main rules used to grade the Baseball Series:

  • All games in a series count towards wager. In a four game series 2-2 is a tie.
  • A series is considered action if one game has been played.
  • If a game during the series is called, this game will be considered good for the
    series
    as
    long as one of the teams is officially declared the winner of the game.
  • All wagers are based on ACTION in regard to the pitchers in each games.
  • A suspended game from a previous series that is completed is not considered part of
    the
    current series.
  • These rules may differ from other sportsbooks.

So if a series starts on Friday and ends on Monday, it will be graded out on
Monday, with all
games counting towards the result.

College World Series games (all college baseball games)
that
are suspended are
considered to be in a long rain delay and will be graded when the game reaches its
official
ending.

For the World Baseball Classic (WBC), during the first two
rounds of play, both
sides and totals have action regardless of the Mercy Rule. For the Semi Finals and Final
of
the
WBC, the Mercy Rule is not in effect therefore games will follow normal playoff rules.
In
case of
discrepancy or items not covered, Las Vegas gaming rules will apply.

Totals, Runs, Hits and Errors: A game must go 8 and a half
innings if home team
is winning, or 9 if the road team is winning for action.

GRAND SALAMI For grand salami wagers, every game on the
board
has to go the
full 9 innings (81/2 if the home team is winning) otherwise it will be cancelled.

Pitchers do not matter, meaning that if there is a pitching change on any
game
your bet will
still have action.

For League Grand Salami, it will only take to account games played on that
specific league,
example: National League Grand Salami will only include games from the National League
schedule
and not National League teams that could be playing on Interleague games.

** Exception: Playoff baseball games do not fall under the suspended
game rule in
accordance to Major League Baseball guidelines to finish all games. If a game is
suspended due
to weather or darkness all bets will remain pending until the game is declared
final.

Softball and Little League

Softball or little league game ending early as a
result of a mercy rule will have action on all wagers (unless otherwise noted). If a
game is
suspended or postponed due to weather or darkness all bets will remain pending until the
game is
final.

NCAA regular season Softball — Games ending early as a result of a mercy
rule
will have action on all wagers (unless otherwise noted). If a game is suspended or
postponed
due to weather or darkness all bets will be considered NO ACTION

NCAA Post season — Games ending early as a result of a mercy rule will
have
action on all wagers including TOTALS (unless otherwise noted). If a game is suspended
or
postponed due to weather or darkness all bets will remain pending until the game is
final.

Little League Baseball — Games ending early as a result of a mercy rule
will
have action on all wagers including TOTALS (unless otherwise noted). If a game is
suspended
or postponed due to weather or darkness all bets will remain pending until the game is
final.

HOCKEY

  • Games are official after 55 minutes of play.
  • Wagering will be accepted using the Goal line (Puck line), Money line (3 way line)
    or
    Total Goals Scored (over/under) in the game by both teams.
  • We offer two types of Hockey games:
    1. COMPLETE GAME RESULT: MONEY LINE, PUCK LINE & TOTAL.
      The
      game must be played to completion. In the event of a game being decided in
      overtime or a penalty shootout, then one goal will be added to the winning
      team’s score.
    2. 60 MINUTE RESULT/REGULATION TIME: MONEY LINE, PUCK LINE &
      TOTAL. This wager will be graded after regulation time and DOES NOT
      include Overtime or Shootouts goals.
      Any GOALS scored in
      overtime
      or in the shootouts DO NOT count towards any wager in the 60 Minute
      Result/Regulation Time)
  • We differentiate the games by adding (REGULATION TIME) to the leagues that are going
    to
    be handle this way.

Below is an example of a typical Hockey game.

Penguins -145 5.5 -150
Sharks +125 5.4 +130
GL Penguins -1 1/2 +130
GL Sharks +1 1/2 -150
  • If you want to place a $100 wager on the Penguins, you would be risking $145 to win
    $100
  • If you want to place a $100 wager on the Sharks, you would risk $100 to win $125.
  • If you want to place a $100 wager on over 5.5 goals, you would risk $150 to win
    $100.
  • If you want to place a $100 wager on under 5.5 goals, you would risk $100 to win
    $130.
  • If you want to place a $100 wager on GL Penguins -1 1/2 goals, you would risk $100
    to
    win $130.
  • If you want to place a $100 wager on GL Sharks +1 1/2 goals, you would risk $150 to
    win
    $100.

Example of a Shootout game: A game goes into overtime with
a
score of Team A 3
and Team B 3 (tied 3-3) and no team scores in the Overtime period. The winner of the
shootouts
will be awarded a goal making the final score Team A 4 and Team B 3. With this result
the
total
for both teams combined will be 7. Any 60 MINUTE RESULT wagers will be decided with the
60
minute
result of 3-3 tie.

  • Hockey Props including 1st Score, 1 Period line are graded as soon
    as
    that
    event occurs. Bets are final even if the game gets suspended.
  • On player props, both players must play in the game for action. On
    Pool
    events ALL PLAYERS ARE ACTION unless otherwise specified. On Pool
    events
    ALL PLAYERS ARE ACTION unless otherwise specified. Hockey props can
    be
    used
    for Straight bets, Parlays, If Bets and/or Round Robins (NO TEASERS) as long as the
    other Team
    in such wagers does not belong to the same Family. Any wagers within the same Family
    (OR
    PROPS
    USED IN TEASERS) will be cancelled by us without prior notice.

SOCCER

For soccer games there can be four different types of lines:

1. Spread Wagering (90 Minutes: 1st and 2nd Halves plus injury time):
Only includes 1st and 2nd halves plus injury time to decide the winner of the bet.
Does
not
include any shootouts if any or overtime (Extra Periods). The possible results in
the
game
include a home win, an away win or a draw.
2. To advance/to lift the cup Wagering:
Includes the 90 minutes regulation time plus any injury or extra times played. You
bet
on the
team that will advance or will be declared the winner of the match, therefore any
shootouts
help determine the winner. One team must win the match.
3. Three Way Result (90 Minutes:1st and 2nd Halves plus injury time):
Includes 1st and 2nd halves and any injury time, does not include overtime or
shootouts.
You
can bet on Team A, Team B or a Tie.
4. Total Wagering (90 Minutes: 1st and 2nd Halves plus injury time):
Includes 1st and 2nd halves plus injury time. Does not include shootouts of any or
overtime
unless specified otherwise.
5. Correct Score (90 Minutes: 1st and 2nd Halves Plus Injury Time):
Includes 1st and 2nd Halves plus injury time. Does not include shootouts of any or
overtime
unless specified otherwise.
6. Double Result (1st half + game result):
Includes 1st and 2nd Halves plus injury time. Does not include shootouts of any or
overtime
unless specified otherwise.
7. Margin of victory (90 Minutes: 1st and 2nd halves plus injury time):
Includes 1st and 2nd halves and any injury time. Does not include shootouts of any
or
overtime unless specified otherwise.
8. Soccer Props:
All PROPS are for the 90 minutes regulation time and injury time, they DO NOT
include
extra
times or penalty shootouts unless otherwise specified.
9. Early/Late goal:
The grading of these props will be determined by the time of the goal provided by
the
official
website not by the actual time the goal occurred. In soccer if a goal is made at the
22:35 the
official time for that goal will be 23:00.
For example, if the time of the Early Goal was set at 26:00 and the goal was made at
25:20 making the
official time of that goal 26:00, then NO GOAL BEFORE 26:00 will be the winner.

We do not accept Parlays, If Bets, Reverses or Round Robins with the same
game’s
Three Way Line
or Goal Line to the Game Total. . Any such wagers will be cancelled by us without prior
notice.

Asian Handicap Lines

Handicap line -1/4 (0.25) goal.
Team giving –1/4 (-0.25) goals:
Win by any score: All bets are winners.
Draw: Half the stakes are refunded. The other half of the stake is declared a
loser.
Lose by any score: All bets are losers.
Team receiving +-1/4 (+0.25) goals:
Win by any score: All bets are winners.
Draw: Half the stake is settled at the price of the chosen selection. The other half
is
refunded.
Lose by any score: All bets are losers.
Handicap line -1/2 (0.5) goal.
Team giving -1/2 (-0.5) goals:
Win by any score: All bets are winners.
Draw: All bets are losers.
Lose by any score: All bets are losers.
Team receiving +1/2 (+0.5) goals:
Win by any score: All bets are winners.
Draw: All bets are winners.
Lose by any score: All bets are losers.
Handicap line 3/4 (0.75) goal.
Team giving -3/4 (-0.75) goals:
Win by 2 or more: All bets are winners.
Win by exactly 1: Half the stake is settled at the price of the chosen selection.
The
other
half is refunded.
Draw or lose by any score: All bets are losers.
Team receiving +3/4 (+0.75) goals:
Draw or win by any score: All bets are winners.
Lose by exactly 1: Half the stake is refunded. The other half is declared a
loser.
Lose by 2 or more: All bets are losers.
Handicap line 1 goal.
Team giving -1 goals:
Win by 2 or more: All bets are winners.
Win by exactly 1: All bets are void and refunded.
Draw or lose: All bets are losers.
Team receiving +1 goals:
Win by any score or draw: All bets are winners.
Lose by exactly 1: All bets are void and refunded.
Lose by 2 or more: All bets are losers.
Handicap line 1 1/4 (1.25) goals.
Team giving -1 1/4 (-1.25) goals:
Win by 2 or more: All bets are winners.
Win by exactly 1: Half the stake is refunded. The other half is declared a loser.
Draw or lose by any score – All bets are losers.
Team receiving +1 1/4 (+1.25) goals:
Win by any score or draw: All bets are winners.
Lose by exactly 1: Half the stake is settled at the price of the chosen selection.
The
other
half is refunded.
Lose by 2 or more: All bets are losers.
Handicap line 1 1/2 (1.5) goals.
Team giving -1 1/2 (-1.5) goals:
Win by 2 or more: All bets are winners.
Win by exactly 1, draw or lose by any score: All bets are losers.
Team receiving +1 1/2 (+1.5) goals:
Lose by exactly 1, draw or win by any score: All bets are winners.
Lose by 2 or more: All bets are losers.
Handicap line 1 3/4 (1.75) goals.
Team giving -1 3/4 (-1.75) goals:
Win by 3 or more: All bets are winners.
Win by exactly 2: Half the stake is settled at the price of the selection. The other
half is
refunded.
Win by 1, draw or lose by any score: All bets are losers.
Team receiving +1 3/4 (+1.75) goals:
Lose by 1, draw or win by any score: All bets are winners.
Lose by exactly 2: Half the stake is refunded. The other half is a loser.
Lose by 3 or more: All bets are losers.
Handicap line 2 (2) goals.
Team giving -2 goals:
Win by 3 or more: All bets are winners.
Win by exactly 2: All bets are void and refunded.
Win by 1, draw or lose by any score: All bets are losers.
Team receiving +2 goals:
Lose by 1, draw or win by any score: All bets are winners.
Lose by exactly 2: All bets are void and refunded.
Lose by 3 or more: All bets are losers.
  • The same rules apply for any higher Asian handicap lines such as -2 1/4, -3
    3/4 etc.
  • Soccer totals that use Asian Handicap lines also follow the same principles
    of
    1/4 goals towards grading.
  • In case of a parlay with an asian handicap line, the pick will be eliminated
    and
    the
    parlay reverts to the lower number of teams. Example
    2 Team parlays become straight plays. 3 Team parlays become 2 Team
    parlays.

GOLF

These are the ways that we offer for Golf Betting:

    1. To Win the Tournament: Customers bet on one of the players to be
      the
      champion of the Tournament.
    2. When betting on the Top 5, Top 10, Top 20 finish, etc.,  the dead head rule will be applied if there are players tied. As an example, take a Top 10 finish bet on the PGA Championship in 2013. The tournament finished as follows:
      Finishing Position Player
      1 Jason Dufner
      2 Jim Furyk
      3 Henrik Stenson
      4 Jonas Blixt
      T5 Scott Piercy
      T5 Adam Scott
      7 David Toms
      T8 Jason Day
      T8 Zach Johnson
      T8 Dustin Johnson
      T8 Rory Mcllroy
      • Even though Scott Piercy and Adam Scott tied 5th, they would both be paid
        out at full odds on a Top 10 finish bet as they are within the top 10
        players.
        However, a top 10 finish bet on any of the players that tield 8th
        would be calculated as follows: There are 3 places remaining (8th, 9th, and
        10th) but four players occupy these places. Therefore your return would be
        3/4 your stake multiplied by the odds on your selected player.
  1. Match-ups: We pair up players and the customer picks one of them to
    have a
    better record than the other. We offer Match-ups for the entire tournament and on
    major
    events we also offer Round Match-ups betting.
  2. 3 Ball Betting: In 3 Ball Betting 3 golfers are matched up and the
    golfer
    with the best score wins the pool. 3 Ball Betting can be offered for the entire
    tournament or
    for a specific round. If two players are tied for the win in the pool then prices
    will
    be
    split between the number of winning players (2). If the 3 players are all tied in
    their
    scores then the 3 Ball Betting is considered NO ACTION and all wagers will be
    refunded.
  3. 6 Ball Shooter: In 6 Ball Shooters 6 golfers are matched up and the
    golfer
    with the best score wins the pool. 6 Ball Shooter can be offered for the entire
    tournament or
    for the specific round. If two players are tied for the win in the pool then prices
    will
    be
    split between the number of winning players. If the 6 players are all tied in their
    scores
    then the 3 Ball Betting is considered NO ACTION and all wagers will be refunded.
  4. Top Player in a group: On major tournaments we offer pools such as
    TOP
    AMERICAN player in the tournament. In such pools if ties for the best position
    occur,
    the
    prices will be split between the number of winning players.
  5. Round Leader: On major tournaments we offer a pool for the best
    score
    in a
    specific round of play. In such pools if ties for the best score occur, the prices
    will
    be
    split between the number of winning players.

 

For Matchups the player must tee off in order to be
considered
action. If a
player does not tee off, then any wager involving him would be considered no action and
will
be
cancelled.The exception to this rule is when the wager is made on a pool and all players
have
action regardless if they start or not the tournament. (ex: to win TOURNAMENT)

If a players tees off, he is in action regardless of the
number
of holes
played.

Example of a Tournament Matchup:

Fred Funk – 125
Joe Durant +105

In this tournament match-If a customer picks Fred Funk, the wager is on Fred
Funk to have a
better record than Joe Durant. Not necessarily that Funk must win the championship but
that
he
will end up in a better position than Durant. Both players must Tee Off in the
tournament
for
the matchup to have action. In a two-player match-up wager, the player completing the
most
holes is declared the winner. If both players complete the same number of holes then the
lowest
score wins.

Specific Rounds: Aside the odds to win the whole
Tournament, we
may also
offer odds to win a specific round. So a customer can bet on a player to win the 3rd
round
only. If this is the case we will specify that the bet is for the round only and not for
the
whole tournament. Both players must tee off in the specified round for action. 4th round
does
not include playoffs

When a point scoring method is used such as Stableford,
then
the highest
number of point wins. The only exception to this rule is when a tournament is rain
shortened
and the final scores are determined by the PGA usually by reverting back to the last
completed
round.

On Top Player betting or Group betting if two or more players tie for the
best
place in the
pool, the prices of the wagers will be divided by the number of the winning players.

We ONLY accept Straight Bets when wagering on Golf regardless if it is a
wager
on To Win
Tournament, Top 5, Top 10, Tournament Matchups, Round Matchups or Top Player Betting.
Any
other
type of wager that is not a straight wager (Example: Parlays, If Bets, Reverses and/or
Round
Robins) will be cancelled by us without prior notice.

Boxing | Mixed Martial Arts (MMA) | UFC

For boxing there are three types of wagers:

  1. To Win the Fight: Picking the fighter that the customer thinks will
    win
    the
    fight. Draws will cancel these wagers.
  2. Total of Rounds: Customer will either go over or under a number of
    rounds in
    which the fight will be finished.
  3. Correct Result Wagering: Players can wager on which boxer will win
    the
    fight
    and the manner in which the fight is won. A KNOCKOUT includes Technical Knockouts
    (TKO)
    and
    Disqualifications (DQ). A DECISION is determined to be anytime the judge’s
    scorecards
    are used
    to determine the winner of the bout regardless of the round in which this occurs.
    DRAW
    is a
    wagering option and if a DRAW occurs the other Correct Result Wagers will be losers.

Lets say the line on the rounds in a fight is 4.5 (3 minutes). If a player
takes
the over, he’s
saying that the fight will last more than 4.5 rounds. That would be 4 full rounds and
the
first
1.5 minutes into the 5th round (1 minute and 30 seconds).

TENNIS

There are three ways that we offer for Tennis Betting:

  1. To Win the Tournament: Customers bet on one of the players to be the champion of the
    Tournament.
  2. To Win the Match: Picking the player that the customer thinks will win the match.
    The
    match
    is official if a ball gets served. After that, if a player withdraws he will be
    declared
    the
    loser no matter the score at the time.
  3. Props: Player to win the 1st set, Total Number of games or sets, etc.

1st set wagering (to win set, 1st set props, etc): 1st set must be completed
for
all wagers in
the 1st set to have action. If after the 1st set is completed the match gets cancelled
for
any
reason, all 1st set wagers are still considered good.

Match props (games or sets spread betting, exact result betting, etc): the
match
must be
completed for wagers to have action, if one of the players retires or by other causes
the
match
is not finished then all wagers will be considered NO ACTION.

All tennis wagers are good even if the matchup date and time changes due to
weather or any other
cause.

In the event of a match in progress being delayed due to weather or other
reasons the wager will have action until a winner is decided.
Note: The Automatic Live Wagering System has its own set of rules. They are all
available
within the Live Wagering system.

We ONLY accept Straight Bet Wagering on Tennis matchups, props and futures.
Any
Other wagers
such as Parlays, If Bets, Reverses and/or Round Robins will be cancelled by us.

AUTORACING

We will offer FUTURE POOLS for NASCAR, INDY and F1 racing. This FUTURE POOLS
all
wagers are considered ACTION even if the driver does not qualify to the main race.

After the qualifying rounds we will offer odds to Win the Race, Finish in
the
Top 3, Top 5 or
Top 10, YES/NO on this finishing positions, Race Matchups and Group Betting. For all
this
type of
wagers the driver MUST start in the main race for action.

On Group betting if two or more players tie for the best place in the pool,
the
prices of the
wagers will be divided by the number of the winning players.

We ONLY accept Straight Bet Wagering on Auto Racing matchups, props and
futures.
Any Other
wagers such as Parlays, If Bets, Reverses and/or Round Robins will be cancelled by us.

Post race disqualifications will not change the result for wagering
porpuses.

Rugby General Rules

Unless otherwise stated all Rugby wagers are graded on 80 minutes play,
which
includes any
stoppage time, and does not include extra time unless specified.

When a draw option is offered, the bet is graded on the end of regulation,
no
extra time is
included.

If a venue is changed from the one advertised then all bets on that match
are
void.

In the event of a change of opponent from the one advertised then all bets
for
that match are
void.

Abandoned Matches
All bets are void apart from markets where the outcome is already determined.

Postponed Matches
Are void unless re-arranged and played in the same “Rugby Week” (Monday – Sunday
inclusive
UK
time).

Top team is home

Australian Rules

General Rules
All match markets will be graded including overtime if played unless otherwise stated.
Regulation
time must be completed for bets to stand unless otherwise stated. If the duration of a
match
is
changed by the governing body prior to the commencement of play, the revised game length
will be
regarded as the official regulation time for this match, and all bets will stand as long
as
this
new regulation time is completed.

Match Betting
If any match ends in a draw/tie, including overtime if played, then stakes will be
refunded
unless a price is offered for the draw/tie. Bets will be graded on official AFL result
only.

Matches not Played as Listed
If a match venue is changed then bets already placed will stand providing the home team
is
still
designated as such. If the home and away team for a listed match are reversed then bets
placed
based on the original listing will be void.

Top team is home

CRICKET

Including Twenty/20
General:

  1. All wagers will be settled using the official result as declared by the relevant
    governing
    body of the match or competition concerned.
  2. Change of Venue:
    If a match venue is changed then bets already placed will stand providing the home
    team
    is
    still designated as such. If the home and away team for a listed match are reversed
    then
    bets
    placed based on the original listing will be void.
  3. If a match is abandoned due to outside interference, bets on the outcome for the
    total
    of the
    game are voided, if no winner is declared from the official site all bets on the
    winner
    of the
    match are voided.
  4. If a match is affected by external factors (such as bad weather), we will settle
    your
    bet
    based on the official competition rule (this includes matches affected by a
    mathematical
    calculation such as the Duckworth-Lewis method (DL) or the Jayadevan system
    (VJD)*).
    *Duckworth Lewis method / Jayadevan system
    These are systems used to adjust the scores in the event of a rain delay during
    one-day
    matches, in order to leave the balance of the match unaltered. The systems use the
    number of
    overs each team have still to receive and the number of wickets they have in hand in
    order to
    reach an official result.
  5. Where no price is quoted for the tie and the official competition rules do not
    determine
    a
    winner then all wagers will be graded cancelled. In competitions where a bowl out or
    super over
    determines a winner, then bets will be settled on the official result.

Series Betting:
If a series is drawn and no draw option was offered then all bets will be considered a
push
and
refunded.

Test Matches:

  1. In case the game did not go at least 4 innings all bets on the outcome for the
    over/under are
    voided.
  2. In case the game did not go at least 4 innings all bets on the outcome for the
    winner of
    the
    match are settled based on the official announcement
  3. Tied Test Match:
    In the event of a tied test match (i.e. where all innings have been completed and
    both
    teams
    have the same score) all bets on the game will be voided
  4. If a three-way money line with the draw as the third betting option is offered, only
    those
    bettors who wagered on the draw will be paid as winners; those who wagered on either
    team or
    contestant to win will lose their stake.
  5. If a test match is abandoned or disrupted by outside interference (riot, etc) all
    bets
    on
    this match are void.

One Day Internationals:

  1. In case the game did not go at least the official number of overs, all bets on the
    outcome
    for the over/under are voided.
  2. In case the game did not go at least the official number of overs, all bets on the
    outcome
    for the winner of the match are settled based on the official announcement.
  3. In matches where a reserve day is used all wagers will stand and carry over to the
    reserve
    day.

Twenty/20:

  1. In case the game did not go at least the official number of overs, all bets on the
    outcome
    for the over/under are voided.
  2. In case the game did not go at least the official number of overs, all bets on the
    outcome
    for the winner of the match are settled based on the official announcement.

OLYMPIC RULES

    1. For multi-way futures betting, all events are ALL ACTION – no refunds.
    2. If a particular athlete/team has a yes/no (2-way) price to win the gold medal,
      then
      that
      athlete/team must start competition for action.
    3. For Match-Up betting between two athletes / 2 Countries in any event, both
      athletes
      /countries must start event for action.
    4. For over/under on a countries total medals within a sport, the total is for both
      the
      men’s
      and women’s competitions within that area – Example: If USA wins 10 medals in
      men’s
      athletics
      and 9 in women’s athletics, the total medals won by the USA is 19 in Athletics.
    5. Events are official after the original medal ceremony. Any subsequent changes to
      those
      results do not count.
    6. For props on individual athletes, competitor must start the first event they are
      scheduled
      to participate for action.

E-SPORTS RULES

  1. The start dates and times displayed on our website for E-Sport matches are an
    indication
    only
    and are not guaranteed to be correct. If a match is suspended or postponed, and not
    resumed
    within 12 hours from the actual scheduled start time, then wagers on the match will
    have
    no
    action and be refunded.

    The exception being any wager on whether a team/player advances in a
    tournament, or wins the
    tournament, will have action regardless of a suspended or postponed match.

  2. If the name of a player/team is misspelled, all bets will stand unless it is obvious
    it
    is
    the wrong object.
  3. If in an official match a player plays with the wrong nickname or on a
    smurf-account,
    the
    result is still valid unless it is evident that it is not the player that was
    supposed
    to play
    that match.
  4. All wagers will be settled using the official result as declared by the relevant
    governing
    body of the competition concerned.
  5. If a draw option has not been made available, then extra time will count, if played.
  6. Handicap betting: A spread in E-Sports can be Rounds/Maps or other
    counting
    measures dependent on the game. The spread will only be referred to as the spread.
    (For
    example, in Counter Strike the spread will be rounds won, while in Starcraft 2 the
    spread would
    be maps).

    Handicapping is a way of making a sports contest more even and thus
    more
    interesting as a
    betting object. In E-Sports betting, this is done by awarding one of the
    teams/players, the
    underdog, some maps/rounds ahead

    For example:
    Handicap Odds

    Player A

    -1.5

    2.00

    Player B

    +1.5

    1.85

    If Player A wins the match by two maps or more, Player A bettors win
    and
    Player B bettors
    lose. If Player A wins by exactly one map or Player B wins, Player B bettors win
    and
    Player A
    bettors lose.

  7. Total Betting: A total in E-sports can be Rounds/Maps or other counting measures
    dependent on
    the game. The total will only be referred to as the total.

    Example for a best of three SC2 Match:

    Over

    2.5

    1.93

    Under

    2.5

    1.93


    If either player wins 2-0 all bets on under 2.5 will win, while bets on the over
    will lose.
    If either player wins 2-1 all bets on the over win, while bets on the under
    lose.

  8. If a map is not completed because of a player retirement or disqualification, all
    bets
    on the
    outcome will have action and will be validated based on the official declared
    winner.
    Counter-Strike maps are exceptions to this rule, for which all moneyline, spread and
    total bets
    are canceled if a team retires or is disqualified before all scheduled map rounds
    are
    played.
  9. If the announced number of maps/rounds is changed all bets on the handicap or total
    are
    cancelled. Bets on the moneyline (outcome of the match) have action.
  10. If a player or team receives a walkover or win by admin decision on at least one
    map,
    all
    wagers on the series (moneyline, spread and total) will be canceled and monies
    refunded.
    In
    CS:GO, if a team retires or is disqualified before all scheduled rounds on a map are
    played,
    all wagers on the series (moneylines, spread and total) will be canceled and monies
    refunded as
    well.

WATER POLO RULES

  1. 2-Way: Unless otherwise stated, all wagers are for regulation time
    only
    and do not
    include either overtime or penalty shootouts.
  2. Winner of 1st, 2nd 3rd 4th Quarter: Only the goals scored within
    the
    nominated
    period count. Unless otherwise stated, overtime does not count for the result of the
    4th
    period.
  3. In case of a “Home and Away” format bets on the Away match do not include the
    “Golden
    Set”.

HANDBALL RULES

Unless otherwise stated all bets will be settled based on the score at the
end
of regulation time and excluding overtime if played. All match betting markets are based
on
the result at the end of a scheduled 60 minutes play unless otherwise stated. If the
scheduled 60 minutes is not played then bets will be void, with the exception of game
props
where the result has already been determined.

The following markets include overtime/shootouts for settlement purposes:

  • To Qualify
  • To Lift Trophy

Specifically for any competition that uses a Mercy Rule, in the event of
such a
Rule being called in a match, all bets will stand on the score at the time.

If a match venue is changed then bets already placed will stand providing
the
home team is still designated as such. If the home and away team for a listed match play
the
fixture at the away team venue then bets will stand providing the home team is still
officially designated as such.

If the home and away team for a listed match play the fixture at the away
team
venue then bets will stand providing the home team is still officially designated as
such,
otherwise bets will be void.

General Props Rules

Football, Basketball, Hockey and ALL other sports team and player
props:

  1. Head to head player props both players must play in the game to have action.
  2. In props involving multiple players from each team all player are action unless
    otherwise
    specified on the wager.
  3. In Pool events all players are action, if two or more players tie for the best place
    in
    the
    pool, the prices of the wagers will be divided by the number of the winning players.
  4. Team and Player props can be used for Straight bets, Parlays, If Bets and/or Round
    Robins (NO
    TEASERS) as long as the other Team in such wagers does not belong to the same
    Family.
    Any
    wagers within the same Family (OR PROPS USED IN TEASERS) will be cancelled by us
    without
    prior
    notice.
  5. Defensive player props, all bets placed on TOTAL TACKLES+ASSISTS BY includes the
    total
    defensive stadistics the player accumulates, including the ones if he plays in
    special
    teams as
    well,Sacks not count for towards this wager.
  6. For football and basketball player totals, player must play in game for action.
  7. For football a “MUFFED PUNT” recovered by the kicking team will be considered a
    fumble.
  8. For basketball 1st FG attempt props, free throws are not considered a field goal
    attempt, therefor if a player gets fouled in the 1st play of the game and makes the
    1st
    free throw the prop will continue until a field goal is attempt.

In House Live Wagering

Pre-match rules will apply to all live wagering lines offered. We reserve the right to take down the Live Wagering lines at any moment of the game.

Live Wagering wagers can not be cancelled by the player.

We reserve the right to cancel any Live Wagering bets by any reason including past posted wagers and obvious wrong lines.

Note: The Automatic Live Wagering System has its own set of
rules. They are all
available within the Live Wagering system.

For more information Please contact our wagering or customer service
department.

Parlay Cards Rules

In the event of a suspended or canceled game, the Parlay Card will have
action
and the game in
questions will be taken out of the Card (Example: a 5 team Parlay Card will become a 4
team
Parlay Card.) In 3 team Parlay Cards if one of the games is suspended or cancelled the
Parlay
Card will have no action and the funds will be reimbursed to the client.